Mara

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Mara.png

Stats

  • Name: Mara
  • Species: Silver dragon / Mink hyrbid
  • Gender: Female
  • Eyes: Brown
  • Height: 5'2"
  • Special Status: Cursed Immportal: Misfortune
  • Special Skill: Telepathy
  • Class: Druid Multiclass Cleric
  • Element: Water

Summary

Mara is a rare hybrid of a psionic active species of mink known for their snow white fur that persists regardless of season. Her birth was seen as a blessing at first as there was no other way for her to exists as she did short of a miracle. She was raised by druids and taught to follow their ways which allowed her to access her dragon half much more efficiently and even transform herself into a small silver dragoness. With a strong affinity to water, she found herself capable of using ice as a breath weapon. Unfortunately, there were costs that came along with the miracle of her birth an and her special abilities.

Cursed Immortality

Mara was only seven years old when the darker side of her being came into effect. Bad luck seemed to follow Mara wherever she went, and while most of that ill fortune was focused on her, it did occasionally fork out to others close to her enough that she soon found herself cast out from her own people. It might not have come to that, but a single incident in which she was shot through the chest and ought to have died with her heart pierced only left her dazed and incoherent on the fresh snow as the crimson stain around her grew. The truth was finally revealed to the shaman of her tribe: Mara's bad luck was so bad that Death itself would not come for her.

Looking for Open Doors

With her tribe and her spirits set against her, Mara did the honorable thing and offered to leave her people for their own good. She was given the very best of supplies that the tribe could offer her, and she left with the hope she may one day return to her kin when her curse was broken.

Where does anyone look when they have no other places to go or people to turn to? Mara looked towards gods and goddesses that were amicable towards the natural world. She was taken in by a goddess of fortune and adventure with the hopes that maybe it could turn her luck around. She's been living a day at a time since, but she has at least had companions on her quests. At times she has been desperate enough to plot storming the land of the dead on her own, but she has been talked down so far.

Mara is no longer praying to for death, but she is still hoping to find a place and a people where she can coexist without harming them. Gods have a habit of stringing people on for a long while, but it is the only chance she has at the moment.