Difference between revisions of "WHIMs WISPs and WARPs"
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==Vocalizations and Languages== | ==Vocalizations and Languages== | ||
+ | Because they were made to interface with many species, all whiptails tend to learn languages quickly. It is rare to find a whiptail that doesn't know at least a dozen languages if not more. However, there are specific vocal patterns that these species sometimes use that are very particular to their subspecies. | ||
+ | |||
+ | ==='Sonar' clicks=== | ||
+ | These are used only by Whim and Wisp subspecies with the former using them in water and the latter in air. They will also use these click trains to communicate more privately with each other. It is much easier to catch a whim using this method of communication both because they are much more common, and they are less restrained about using them around those who will not be able to understand it. They have also been known to use a special variant of this language with droids to facilitate communication with them. | ||
+ | |||
+ | When calm and pleased, both subspecies are known to click softly, and they both use a similar whitling alarm signal despite one being water bound and the other air bound. | ||
+ | |||
+ | ===Chirps and Birdsong=== | ||
+ | Because wasp subspecies whiptails evolved on their own after their emancipation and the replicant war, warps have an incredibly large and complex language made up of cheetah like chirps, trills, and rich birdsong like tones. Most conversations fall into chords, and because of this, a massive conversation can be held with data filtered out based on the notes used. Warps are not only at least as numerous as human in the galaxy, they are far more social and talkative than humans. They even have songs meant for use in other mediums such as water. This is not surprising because warp units are an intermediate species with whim and wisp traits including a high affinity for and ability to live in water. | ||
+ | |||
+ | A pleased warp is not hard to identify. Their soft, rumbling churrs and trills have a soothing character to them. Alarm cries are often sharp and sweep rapidly up in pitch. An alarm cry can readily be heard over distance, and it is often repeated. this results in a high alarm going on in a very short period of time. The time to be most concerned about warps is when a large number are gathered and none are making a sound. This silence is the flock focusing on a threat, and it is when they are most likely to attack. This makes it hard to sneak up on a flock. However, perhaps counterintuitive, the best way to get around a flock is just to make yourself known with a call out to them. You'll lose your position and a chance at surprise, but it is far less likely they will take an aggressive posture against a target that openly announces itself. | ||
=Notable Whiptails= | =Notable Whiptails= |
Revision as of 21:48, 12 February 2022
Overview
Whiptails originate from an artificial setting where they were created as small, portable, friendly data managers. Small enough to sit on your shoulder if they are allowed to, they are record keepers and data analyzers meant to out compete protocol droids. Relatively durable for their size, they required far less maintenance than droids, and they didn't require a technician or oil baths for care. Dark colored with striking patterns, they were meant to appeal to the upper echelons of society who could afford the initial purchase price. Like most technology, the price came down with time to make them more common, and unexpected circumstances of their advanced version came to pass.
Common Properties
Classification | Biodroid | Movement modes | Walk, swim, flight (WISP/WARP only) | |
Height | 6-10 inches | Diet | Herbivorous / Nectar feeder. Photosynthetic | |
Length (Nose to Tail tip) | 8-15 inches | Color | Dark gray base, default blue and yellow. Customizable at cost | |
Weight | 5 - 10 pounds | Cybernetics | Cyber ready. Custom Neuromachine interface standard |
- Movement
- All three series of whiptail are aquatic and capable of both swimming and breathing underwater but to different degrees. Whims excel in water with Warps second. The wings of a Wisp can be used for swimming but are less effective.
- Wisp and Warp series whiptails are flight capable. Wisp units focus on high agility and maneuvering while Warps are biased more towards speed and endurance flight. Both are capable of moving in small spaces.
- Walking is always the slowest movement mode for whiptails due to their small legs. They can keep up with most bipeds walking speed, but they need to be carried or switch to flight for running speeds.
- Photosynthesis
- All whiptails are photosynthetic. The dark coloration of their skin is due to optimized visible and ultraviolet absorption that drives their photosynthesis. Both carbon and nitrogen are fixable by whiptails. As a result, whiptails can subsist for long periods on light and mineral water. Photosynthesis reduces their maintenance cost and upkeep by offsetting their other dietary needs. Unlike plants that exchange gasses directly from their external environment, the whiptail blood circulation brings carbon dioxide back from tissues and to the skin where it can be consumed by photosynthetic reactions and exchanged for oxygen produced in the skin.
- Diet
- All whiptails are herbivorous with nectar feeding being their preferred source of nutrition. Sugar water and occasional mineral supplements are enough to sustain whiptails. They can also process even chain alcohols like ethanol and butanol without becoming intoxicated. This lets them consume and subsist on cheap, common liquors, and this makes them easier to take into bar settings or in scenarios when drinking is required as a social or diplomatic action.
- Cybernetics
- All whiptails have three find on their back: on as a dorsal fin and two near the lower back, tail base, or hips. These serve both to guide them when in water, but each fin is packed with specialized nerve clusters that form their innate neuromachine interface. When paired with a mobile cyber suit, they can operate communication and computer interface tasks by directly linking to the specified computer systems
- Bio-Luminescence
- All whiptails have luminescent structures meant to make them visible at night or in dark places to better prevent stepping on or otherwise damaging them in the dark. The intensity of the light is determined consciously by the whiptail from nearly dark to bright and visible at range. Antennae, fins, and tail adornments such as finds or spades glow.
- Silicone Skin
- The outer layer of whiptail skin is made from a siloxane polymer. This makes them very smooth on the outside if faintly rubbery, but it also gives them excellent protection from chemical hazards. Because whiptails do not respire like leaves would, by gas exchange from outside, this later does not impact their photosynthetic ability. It also aids greatly in their ability to retain water.
Specific Lineages
Vocalizations and Languages
Because they were made to interface with many species, all whiptails tend to learn languages quickly. It is rare to find a whiptail that doesn't know at least a dozen languages if not more. However, there are specific vocal patterns that these species sometimes use that are very particular to their subspecies.
'Sonar' clicks
These are used only by Whim and Wisp subspecies with the former using them in water and the latter in air. They will also use these click trains to communicate more privately with each other. It is much easier to catch a whim using this method of communication both because they are much more common, and they are less restrained about using them around those who will not be able to understand it. They have also been known to use a special variant of this language with droids to facilitate communication with them.
When calm and pleased, both subspecies are known to click softly, and they both use a similar whitling alarm signal despite one being water bound and the other air bound.
Chirps and Birdsong
Because wasp subspecies whiptails evolved on their own after their emancipation and the replicant war, warps have an incredibly large and complex language made up of cheetah like chirps, trills, and rich birdsong like tones. Most conversations fall into chords, and because of this, a massive conversation can be held with data filtered out based on the notes used. Warps are not only at least as numerous as human in the galaxy, they are far more social and talkative than humans. They even have songs meant for use in other mediums such as water. This is not surprising because warp units are an intermediate species with whim and wisp traits including a high affinity for and ability to live in water.
A pleased warp is not hard to identify. Their soft, rumbling churrs and trills have a soothing character to them. Alarm cries are often sharp and sweep rapidly up in pitch. An alarm cry can readily be heard over distance, and it is often repeated. this results in a high alarm going on in a very short period of time. The time to be most concerned about warps is when a large number are gathered and none are making a sound. This silence is the flock focusing on a threat, and it is when they are most likely to attack. This makes it hard to sneak up on a flock. However, perhaps counterintuitive, the best way to get around a flock is just to make yourself known with a call out to them. You'll lose your position and a chance at surprise, but it is far less likely they will take an aggressive posture against a target that openly announces itself.
Notable Whiptails
- Relic Whim An old series Whim that survived through the Replicator Wars only to end up entangled in an eldritch plot far older. Bears a number of power he would rather not have. Often accompanied by the Darkness entity (K)Night
- Pepper Wisp Wisp used in a Star Wars game setting. An emerging force user a dangerously strong need to belong. Partner to Jack, a Wildkin collie from Protein Solutions
- Ryvyx Warp A class 10x Warp from long after the Replicator Wars. His shuttle vanished after entering light speed, and he has been lost since.